Contains work completed at Enter The Studio, Nyhus Communications, Nark Magazine and personal projects.
Roles: Videographer, Editor, Animator
ODESZA - My Friends Never Die
I provided video coverage for Loveball SF edition—an art auction and vogue ball celebrating fashion, dance, and creative expression. Proceeds from the event benefit Openhouse SF; an organization that builds housing, services and community for lesbian, gay, bisexual and transgender senior citizens.
Microsoft's Office team needed an informative guide for retail service providers that explained the features and benefits of their software during the holiday season. I designed this whimsical and informative illustration highlighting Office's top selling points so that Microsoft RSPs can easily relay its value to customers.
Created while at Gluten Free Studios.
Series of portraits featuring members of the House of HUH, an evolving collective of queer creatives and performers.
Role: Art Direction, Photography, Post-Processing
Nark at Night is a series of hilarious and sleazy late-night TV promos for the 2014 Nark Pride Festival; mainly taking cues from horribly produced infomercial programming of the 90s.
Role: Camera Operator, Editor & Post-Production
Cathedral is a monthly performance space for queer artists hosted at Kremwerk. For June's installment, drag queen Cucci Binaca interpreted Kanye West's "New Slaves" as a social commentary on Seattle's rapid gentrification and its impact on queer culture.
Film & photography by Steven Didis.
Flyer design and event promotional materials for Kitsap County drag show "Cucci's Cake Batter".
Recaps celebrate Nark Magazine's historic recurring party in Seattle’s nightlife scene. DICKSLAP started out as a big middle-finger to the homophobes over at the Washington State Liquor Control Board. It’s gained a life of its own and has quickly become a Seattle staple cherished by homosexuals everywhere. This collaboration with Nark Magazine captures the essence of our little shit-kicker of a party.
Role: Videographer, Post Production
This short film collaboration with Nark Magazine promotes the 3 year anniversary of their ongoing monthly party called DICKSLAP. See what happens when Ambrosia Salad leaves her loving husband Kitty The Bear home alone with Baby Bear the plumber.
Developed advertisements (web, print and metro transit), marketing materials, and environmental graphics to facilitate Northeastern University—Seattle’s introduction to Seattle’s higher education market. Brand collateral expands upon the “Networked For Life” concept Nyhus created for Northeastern and emphasizes the benefits of their hybrid experiential learning graduate degree programs.
MarCom 2013 Gold Winner—Marketing/Promo Campaign/Branding
Nyhus Communications’ contribution to the It Gets Better Project. It’s an incredible honor to be able to share these touching stories about coming out and self-discovery.
These kiosks provide an interactive retail experience to help guide customers through new product features of the Samsung Galaxy SIII. They utilize video triggers, sound cues, and user initiated gestures to advance users through various scenarios. Completed with United Future’s interactive design team.
Role: Motion Designer
Introduction of Amazon Web Services’ beta release of their NoSQL database service. It explains the features and benefits of DynamoDB in an simplified and easily digestible way.
Completed with the team at Enter The Studio.
Role: Animator, Sound Designer
Following a rebrand, Lockerz needed to implement a number of social curation features into their user experience. I worked in partnership with their creative team to develop a new look and feel and update their user interface to accommodate these new additions.
While at Enter The Studio, their client Hasbro wanted a couple of flash-based fighting and platform games to release alongside their new Transformers product line. I worked in partnership with them as a sound designer for the UI and in-game sound effects. I also took on a production designer role by assembling level asset builds, testing level designs and creating the additional info and video subpages supplementing the game.